Frag Out! Magazine
Issue link: https://fragout.uberflip.com/i/1516388
Track #4: sledge Starting position in zone no. 1, rifle with 9 round maga- zine attached (no round in the chamber), secondary hol- stered with magazine attached and round in the cham- ber safety lever engaged (if applicable). On time shooter loads the rifle and fire at targets in sequence: • TANK TRAP BIG - 4 shots - A B A B • BARREL-1 shot - A • TANK TRAP SMALL - 4 shots - B A B A From every marked element of the obstacle only one tar- get is fired once – near or far, according to the sequence. After firing, the shooter moves with an unloaded rifle to zone no. 3 pushing sled to designated place, while rifle can be slung across the back. After arrival the shooter leaves the sled and loads the rifle and begins to fire at targets in every recess being careful not to step off from the designated path. There were two types of targets IDPA and MINI IDPA (pistol and rifle) that needed to be fired three times each. Firing more than three shots at any target results in getting a penalty for each of these shots. After firing at every target in the recess area, the competitor puts down the rifle at marked place with the safety lever engaged, takes out the pistol and engages steel plate until hit (maximum of three shots). If you miss all three shots, the shooter gets procedure and does one burpee then throws the kettlebell to the front, if he/she hits the steel, then can skip the burpee and goes straight to throwing the kettlebell. Then the shooter goes to the place where the kettlebell has landed and repeats the whole sequence going all the way to the marked line that the kettlebell must cross with the last throw. Sequence: ●Target hit – kettlebell throw Target miss – one burpee, kettlebell throw Scoring rules at this target: ● No hit at each position (up to three shots) – procedure/ penalty, ● No hit at the target after kettle crossing the line (up to three shots) – miss Shooters will be stopped and unable to finish the cour- se if the time limit is exceeded. After the last shot time stops and points are counted. 61 www.fragoutmag.com TACTICAL COMPETITIONS